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NOVA 2010 SDK from Vertice - Integrate your interactive 3D scenes into your own applications
NOVA SDK offers the following functionality:
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API
Nova is entirely integratable in your existing applications via a powerful and user-friendly SDK. To convince you of its power, note that all the tools in the Nova range are based on it.
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Integration
One of the great advantages of Nova is that it is entirely controllable and integratable. This allows you to introduce interactive 3D into your specific applications without a huge effort.
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32 and 64 bits
The Nova core and the Nova tools are available in 32-bit and 64-bit versions. This means that you can benefit from the wide possibilities of the 64-bit architecture, such as creating scenes of very large size.
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Top Performance
Thanks to its many optimizations and tested algorithms (manual or automatic LOD, domains, octrees, multi-CPU and multi-core, fusion...), the rendering of your scenes is optimized by default and can be controlled precisely.
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DirectX & Shaders
Nova gives you the option of using either DirectX 9 or DirectX 10. A full CPU renderer is also available. Nova lets you exploit the power of shaders by letting you create, edit and integrate them.
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Physics
In addition to the collision engine, Nova also offers you a complete physical engine for simulating the physical behavior of objects (falls, slides, rebounds...)
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Visual & Sound Effects
Nova offers a broad range of effects such as soft dynamic shadows, ambient occlusion, video / webcam textures, 3D sound, flares, post-processing, particles, glow, fog, reflections, refractions, transparency, bump mapping, and much more.
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Multi-Display
With Nova, you can now render on several screens horizontally or vertically and navigate more freely in your scenes. Nova can also utilise multi-touch touchscreens.
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Stereoscopy
For a better immersion into your scenes, Nova supports anaglyphic stereoscopy via a shader, NVidias 3D Vision solution as well as supporting a number of VR helmets.
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